GrandTheftDiamond Plugin 1.6.4

Updated: May 28, 2015 | 121 views |

http://img.niceminecraft.net/BukkitPlugin/GrandTheftDiamond.png

First, what is this plugin about?

Grand-Theft-Diamond is a little bit like GTA. You need to kill Zombies and steal diamonds from them (Right klick the Zombie). You can create an arena to play this. There is a levelsystem too. You can configure how much GTA-Level a player get after killing a cop or a passer or after stealing a diamond. Your Level-Count shows you GTD-level in the game (Only full level)

I will add Vault/Economy-Support, so you can get money after reach a specific level.

Commands and permissions

command description permission
/gtd join Join the game gta.play
/gtd leave Leave the game gta.play
/gtd give <object> Gives you a gtd-object gta.give.* or gta.give.<object>
/gtd objects A list of all gta-objects ?
/gtd kick <all:player> [player] Kick a player from the game gta.kick
/gtd stats [player] Show the GTD-stats gta.stats.self or gta.stats.other
/gtd create Create the map
only “/gtd create” for help
gta.create ?

?

other permission
Use other plugins commands while playing gtd gta.useCommandsIngame
Create/break all signs gta.sign.create.*
Create/break a give-item-sign gta.sign.create.item
Create/break a join-sign gta.sign.create.join
Create/break a leave-sign gta.sign.create.leave

 

Configuration

  • How to configure the config.yml:

(The config has a standart-configuration. You needn’t to configure anything http://img.niceminecraft.net/BukkitPlugin/simple-smile.png )

Config:
  Signs:
    signTitle: '[§aGTD§r]'  #The first line of a sign from GTD
  JetPack:
    useFuel: true # If true, the damage of the jetpack must be < 240 (Green, orange or red bar under item)
    power: 0.5 # Power of the jetpack. Set this to a negativ number and the player must klick on the ground to fly
    maxFlightHeight: 120
  FlameThrower:
    burnTime: 4 # How many seconds should a mob burn after getting fired with the flamethrower?
    level: 10 # Still no support :/
    useFuel: true # If true, the damage of the jetpack must be < 112 (Green, orange or red bar under item)
    Effects: # Effects while using the flamethrower
      effect1: MOBSPAWNER_FLAMES
      effect2: MOBSPAWNER_FLAMES
      effect3: MOBSPAWNER_FLAMES
      effect4: LAVA_POP
    Sounds: # Sounds while using the flamethrower
      sound1: GHAST_FIREBALL
      sound2: ZOMBIE_DEATH
  Knife:
    damage: 4 #How many damag should a knife do while hitting with a ironsword (In half hearts)
    useBlood: true # If true, the will come a bloodeffect after hit
    useCooldown: true # Time between two hits
    cooldown: 20 # Cooldown in ticks (1 second -> 20 ticks)
    bloodEffectBlockID_1: 55 # I think you need not to change this :p
    bloodEffectBlockID_2: 152
  Mobs:
    Cops:
      spawnChance: 5 # One of <spawnChance> zombies, spawning in the arena is a Cop
      nameTag: Cop # Name of the zombie
      PotionEffect:
        type: SPEED
        amplifier: 1
      Armor:
        Helmet:
          itemID: 306
        Chestplate:
          itemID: 311
        Leggings:
          itemID: 0
        Boots:
          itemID: 0
    Passers:
      diamondChance: 10 # One of <diamondChance> passers, spawns in the arena, has a diamond
      nameTag: Passer
      PotionEffect:
        type: SPEED
        amplifier: 1
      Armor:
        Helmet:
          itemID: 298
        Chestplate:
          itemID: 0
        Leggings:
          itemID: 0
        Boots:
          itemID: 0
  DiamondStealFromZombie:
    newZombieHealth: 30 # New health after a player steals the diamond of the zombie
    newZombieHandItem: 267 # Item in the hand of the zombie
    newZombieEffect_1:
      effectType: SPEED
      duration: 120
      amplifier: 2
    newZombieEffect_2:
      effectType: REGENERATION
      duration: 120
      amplifier: 2
  level: Level-configuration in levelConfig.yml!

Level-config

How to configure the levelConfig.yml:

(The levelConfig has a standart-configuration. You needn’t to configure anything http://img.niceminecraft.net/BukkitPlugin/simple-smile.png )

Config:
  highestLevel: 6 #The highest level you can reach if  "kickAfterReachMaxLevel:" is true
  kickAfterReachMaxLevel: true #If true, the player gets kicked from GTD and the level gets set to 0
  useEconomy: Coming soon... #I plan to get money after reaching a specific level
Level:
  '0':
    killCopLevel: 0.2 #The GTD-level a player gets with the specific level after killing a cop
    killPasserLevel: 0.2 #The GTD-level a player gets with the specific level after killing a passer
    stealDiamondLevel: 0.4 #The GTD-level a player gets with the specific level after stealing a diamond

?

After a player reached a specific level the plugin automatic adds the new path to configure the level! But you can add the path before too

Features:

  • Configure your own messages
  • You can configure all ? Just open the config.yml and you will marvel!
  • Permissions
  • Signs to join, leave and get an Item
  • Multiworld-support

GrandTheftDiamond Plugin 1.6.4 Download Links:

http://www.dl2.9minecraft.net/index.php?act=dl&id=1385226246

http://www.dl5.9minecraft.net/index.php?act=dl&id=1385251679


Credits: MiCrJonas1997