The famous Conquest mode from the Battlefield Games comes to Minecraft!
With an easy way to setup, you can start very quickly!
You have two team, Team Red and Team Blue. Both Teams start with the same amount of tickets, wich are reduced by deaths or taken Flags. There are 5 Flags, wich can be taken by standing next to them. If the Flag reaches 100%, the enemy Team constantly loses Tickets. The Team wich reaches 0 Tickets loses.
If a player hasn’t joined a Team, he can damage and kill all persons!
I suggest use it as the only plugin/game on your server, because it might affect other games!
/c equals /conquest!
/c join | join the smaler Team
/c leave | leave your current Team
/c list | lists both Teams Players
/c spawn <Flag> | Sets Spawnpoint to A,B,C,D,E or Spawn (you must have captured the Flag to 100%)
/c start | start the Match (must be op)
/c stop | stop the Match (must be op)
/c set <flag> | Set the Flags/Spawns, there are the Flags A,B,C,D and E. And the Spawns: Red, Blue and Spawn (Spawn is for all Players in no team) (must be op)
Not done yet!
GameWorld: the world Conquest should run (String)
tickets: amount of tickets a Team has at the Beginning (Integer)
ticketsLosePerFlag: Amount of tickets the enemy Team loses per Flag you have captured (Double)
percentPerPerson: the speed of how fast one Person takes a Flag (so if its 5 and one Person is taking it, you get 5% per second) (Integer)
forceGM: true/false if true, everybody is forced to Gamemode Adventure (only Op, wich aren’t playing won’t be affected)
showWelcome: true/false Toggle the Welcome Message
WelcomeMsg: Message shown when someone joins the Server
AutoRestart: true/false Toggle if after a Round a new one starts
maxPlayer: maximum Amount of Players (Red Team + Blue Team)