Back In Slime Mod consists of slime blocks have the same properties as those from 1.8 and slime pistons into 1.7. To play the mod well, mark these noticeable traits:
Back in Slime But seriously, slime blocks are crafted exactly the same as in 1.8. Just put them in a crafting grid like you would coal. Also like 1.8, you can convert your slime blocks back into slimeballs.
The only new recipes are for the slime pistons. Just put a regular piston into the crafting grid to turn it into a slime piston. You can even do the reverse; turn a slime piston into a regular one.
You didn’t expect them to look different, did you?
Forward in Slime Adding sand to a slime block will allow you to remove it’s sticky properties. Unlike Back in Slime, this change is irreversible.
Back in Slime Back in Slime’s slime blocks work nearly identically to the ones in 1.8. They negate fall damage, and make you bounce if you land on them. They also work as piston glue, pulling any attached blocks with them when pushed. The only true additions in this mod are slime pistons. While Minecraft’s pistons don’t know the difference between dirt and slime, slime pistons are specially coded to work with slime blocks. Just put a regular piston into the crafting grid to change it out. Note that there’s a slight loss in finesse that comes with slime pistons, so if you’re looking to use them for precisely timed or one-tick redstone circuits, you might get erratic behavior.
Forward in Slime Forward in Slime’s smooth slime blocks have the same bouncy properties of regular slime blocks, only they’ve been covered in sand to remove their adhesive properties. This means that they work like regular blocks when pushed or pulled by pistons.