Universal Coins Mod aims to exchange almost any item using coins. The coins come in five values: the Coin (value 1), the Coin Stack (value 9), the Large Coin Stack (value 81), the Small Coin Bag (value 729), and the Coin Bag (value 6561). 9 of a lower tier will get you 1 of the higher tier; also 1 of a higher tier will get you 9 of the lower tier.
The trading is done at an Universal Trade Station. Selling an item is the only way to get coin. Most vanilla items have a predefined price and prices can be changed in the pricelist files.
The first step you will need to craft the selling catalog. This item does nothing by itself, but is required to craft the trading station. The recipe is as follows:
You will then craft the Universal Coins Trading Station with this recipe:
The Trade Station:
The interface (as of 1.7.2-1.5.2):
Selling a block or item is done by sticking it in the upper left slot. The Buy and Sell buttons will activate if the item has a price set in the config files. By default, clicking sell will sell one item. Shift+Click on the sell button will sell the entire stack of the item. Selling damaged armor, tools, or weapons will return a portion of the item price displayed. Enchanted items cannot be sold. Buying a block or item is similar. Just click, or shift+click the buy button to get one or one stack respectively. If an enchanted item is placed in the input slot, buying a new item will return a new item without enchantments. The auto buy and sell modes are selected by clicking on the ?Mode? button. Be careful when putting items into the Trade Station, if the current mode is ?Sell?, it will sell all of what you put in without remorse. Always check the mode. Especially if you have other players messing with things. If this is disabled in the main config, the area this would normally be will be blank.
Crafting recipe for stone vending block. There are 16 different types of vending blocks that can be crafted by replacing the item in the lower left and lower right slot of the crafting table. Use NEI to see all the recipes.
Vending blocks allow a player to sell items for any price they want. When a vending block is placed in the world, the player that places it becomes the owner. Right clicking the block will open the owner GUI. This GUI allows the owner to set the item sold and price. There are 9 slots to fill with inventory to be sold. A sample of the item to be sold is placed in the upper left slot of the GUI. The item in this slot will not be sold. It is just there to identify what is being sold.
If another player right clicks on the vending block, they will see the buyer GUI. The buy button will be disabled if there isn?t enough coins inserted, the vending block is out of inventory, or the output slot is full.
To move a vending block that you own, right click with a wrench while holding down shift. You cannot move a vending block if you don?t own it. Vending blocks are not breakable. Vending Wrench
This is a special wrench for admins or OPs. It is not craftable. Opening the vending block GUI with this wrench by right clicking. The wrench GUI allows a player to change block owners or enable of disable the infinite mode. With infinite enabled, inventory is not used. The vending block will still collect the buyer?s coins unless disabled in the main config file.
First, you’ll need a Selling Catalogue. It is only used as a crafting ingredient.
Then, craft yourself the Trading Station.
The pricelist files are located in the config/universalcoins folder. Each mod has a separate file in this folder. Blacklists have been removed. To disable buying/selling an item, change the price to -1. If you want to help set the default prices for a mod or you feel that a price is wrong, change it and please let me know why you think it?s wrong.