Killing a player or a mob will reward you with their head which you are able to sell for in-game currency. HeadConomy will reward players with the head of the entity they kill. The value of each head can be configured in the config. This is a great way to promote players killing mobs or other players as it offers another way for them to earn more currency. Thanks to MinerMovies for the suggestion
This is the HeadConomyplugin you can add to your server to offers players another way to earn currency. It is currently v0.5 and was designed for V1.6.4. It requires Vault it also supports most permissions and most currency plugins.
I will continue to support this and add many more features. If you have any suggestions please let me know in the comments or through a pm.
Place the HeadConomy.jar into your plugins directory and then run the server.
# Default config for HeadConomy.
prefix: ? Display a prefix before the confirmation for a sell message. To disable type prefix: false
currencySymbol: ? This will include the currencySymbol in the confirmation for a sell message.
dropChance: ? This is a percentage that a head will drop from the specified entity.
value: ? This is the value of a head when using the /sellhead command.
prefix: ‘&6[HeadConomy] ‘