The goal of this map was to make an island (not too big so the players are never too far from each other) with different levels with waterfalls everywhere and pretty custom trees. I also wanted the players to stay on the island and make it difficult to get back to it if you fall, so the action is fully happening on the land. You can walk in all the buildings, explore different tunnels and caves, walk on ruined bridges and pathways and enjoy the beautiful but wild scenery. Also try to find some hidden places, but don’t you fall in the traps!
Resource Pack: Default