? Users can choose which compass mode they would like to use.
? Server owners can set default modes for different maps.
? You can choose to override user preference in the config for specific maps.
? Default (Sets the compass back to the world spawn)
? Current (Sets it to your current X,Z location)
? X,Z (Sets it to a specific X,Z location)
? Near (Compass tracks the closest player)
? <Player> (Compass tracks a specific player)
? Random (Compass acts like it is in the nether)
? Death (Points to where you died last)
? /compass help
? /compass list
? /compass reload
? /compass <mode>
? /compass <mode> <player>
? compassmodes.location (To set a specific X,Z location)
? compassmodes.other (To change other player’s mode)
? Figure out if there is a way to change how compasses work in the nether/end (it’s mostly client side, but maybe I could pretend it’s the overworld)
? Checkpoints (it points to the next checkpoint)