AutoJoin Mod 1.7.2/1.6.4/1.6.2

AutoJoin Mod for Minecraft 1.7.2, 1.6.4, 1.6.2, 1.5.2

Updated: Jun 2, 2015 | 992 views |

What does it do?

  • Have you ever had problems joining a minecraft server? Is your favorite server constantly full? Well then this mod is for you!
  • This Mod adds an "Auto-Join" option to the Disconnected GUI Screen, which automatically tries to connect you to the Server
  • By default, Auto-Join pings the server every 0.75 seconds. If the server responds that the server is not full, Auto-Join will try to connect to the server. If the connect fails, the process starts over again with a ping.

Let Me See!

Disconnected screen now has 2 more buttons :

Auto Join Properties screen:

After hitting AutoJoin, this screen will come up:

How to install:

  • Download and install Minecraft Forge.
  • Download the AutoJoin Mod from link below.
  • Go to .minecraft/mods folder. If the "mods" folder does not exist you can create one.
    • Windows – Open the Start menu and select Run, or press the Windows key + R. Type (without quotes) "%appdata%\.minecraft\mods" and press Enter.
    • OS X – Open the Go menu in Finder and select “Go to Folder”. Type (without quotes) "~/Library/Application Support/minecraft/mods" and press Return.
  • Copy the downloaded jar (zip) file into the "mods" folder that opens.
  • Enjoy the mod.


  • You can edit the properties directly in the "" file found in your minecraft directory OR you can use the Auto Join Properties GUI screen
  • If you seem to miss open slots when they are open, try lowering your PingDelay (minimum is .1 seconds)
  • If you seem to be getting errors ("End of Stream") errors continuously (back-to-back), try increasing your ErrorDelay
  • The JoinOffset setting can be change to accommodate servers with "lying" slot numbers
    • For instance, MineZ normally has 5 slots reserved for admins, meaning that AutoJoin will always try to join even though it is technically full
    • To counter-act this, simply set the JoinOffset to -5
    • The formula is:
    • Try to Connect to the server when: (#Players Online < #Max Players + JoinOffset)

Previous versions:

For 1.5.2

For 1.6.2

For 1.6.4

For 1.7.2

Credits: Davidee